(MST/Speedmaniacs.de) – EA/Codemasters has announced an update for the F1 25 2026 Season Pack for next Monday, July 13, 2026, at 10 AM UTC. With V1.24, the race car of the British team Atlassian Williams F1 will be updated.
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Additionally, the update includes further bug fixes and track-related revisions, improves steering wheel and controller compatibility, and also fixes several issues in this area.
Furthermore, there are a number of general revisions and overall bug fixes as well as further improvements to the user interface and program stability.
Like the previous patches, V1.24 will also be delivered as a multiplatform update and will provide PC and console players with the latest revisions.
F1 25: 2026 Season Pack – V1.24 Change Overview:
v1.24 Patch Notes
Highlights
-The 2026 Atlassian Williams F1 Team car has been updated.
-An issue was fixed where the ERS mode “Hotlap” was incorrectly available in some rain race sessions.
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Tracks
-The dynamic racing line in the braking zones on several tracks has been updated.
-The 100m braking board has been updated to the correct blue-white on all tracks.
-The bollards in Las Vegas have been updated to restore them to their correct size.
Steering Wheels and Controllers
-An issue on Xbox was fixed where spring-loaded wheels in the game could not reach 100 percent rotation. This includes the Thrustmaster T90, the Ferrari 458 Spider Racing Wheel, and the Hori Racing Wheel Overdrive.
-An issue was fixed that removed haptic effects on the DualSense controller when a steering wheel was also connected to a PlayStation 5.
-The Asetek Forte Formula steering wheel preset was updated and added to the Initium steering wheel base.
-The UI for the Asetek Forte, Invicta, La Prima, and Tony Kanaan steering wheel bases as well as the Invicta pedals was updated.
-Support for the Asetek Forte Formula Pro steering wheel was added.
Miscellaneous
-An issue with the accessibility option “AI control impulse” was fixed that prevented it from playing correctly before players took control.
-Sponsor stickers placed on the outside of the Halo are now symmetrical.
-An issue was fixed that caused problems in split-screen mode when Ray Reconstruction was enabled while Anti-Aliasing was set to DLSS.
-Various user interface and stability improvements.
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