Automobilista 2: Panoz Esperante GTR-1, AI and further improvements in update V1.6.9.95

Automobilista 2: Panoz Esperante GTR-1, AI and further improvements in update V1.6.9.95

(MST/Speedmaniacs.de) – Just hours after Reiza Studios announced the new version 1.6.9.95 and presented the associated new features and improvements, the update is now available. Automobilista 2 thus receives the Panoz Esperante GTR-1 as a free vehicle.

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Another focus is on improving AI opponent behavior, which should positively affect various typical racing situations. Further details and highlights of the new version can be found in the article linked above.

With version 1.6.9.95, Reiza Studios also continues the revision of vehicle physics to the V1.7 standard. Only the classes GT Classics, TC Vintages (Tier 1 and 2), TSI Cup, Caterham 620R, Caterham Academy, Karting classes, Rallycross, Opala 1979 Stock Cars, Opala 1986 Stock Cars, Opala Old Stock, Omega 1999 Stock Car, Super Trophy Truck, and Copa Truck have so far received only partial or no revision.

All changes of V1.6.9.95 can be found in the following overview.

Automobilista 2 – V1.6.9.95 Changelog (12.09.2026):
CONTENT
-Added Panoz Esperante GTR-1 to GT1 Class

GENERAL
-Added ‘Same Class’ private qualifying option for all game modes
-Made qualifying rules user configurable for single race and Multiplayer events without requiring presets
-Improved CPU performance during transitions between weather slots
-Fixed live track state during in-game Instant Replay
-Fixed a couple of CTD sources in Multiplayer mode

UI and HUD
-Added Parc Ferme and Qualifying Session Rules blocks to in-game pre-event screen
-Fixed Live Track Preset help text incorrectly stating that the default starting preset Green (default is Medium)
-Added a HUD message to remind drivers it’s the last legal lap of a qualifying stint
-Fixed missing Velopark STT UI string
-Fixed McLaren MP4/12 Low Downforce variant showing default model name
-Added Maserati Trofeo 2005 to ‘GT and Touring’ class filter

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PHYSICS
-Further V1.7 tire tread and aero adjustments for classes previously under revision
-Fixed issue where hybrid batteries would continue to recharge when the engine was off

AI
-Introduced new AI track edge logic allowing AI drivers to see, explore and stay within race track boundaries with much improved accuracy
-Added new AI Traction and Brake Skill Scalars (see release notes)
-Added AI alternative dry and wet paths for several Grade 1 and 2 circuits (see release notes)
-Improved new AI wet lines behaviour and enabled them to work also in Multiplayer mode
-Different classes now may have distinct primary lines depending on the class performance properties
-Improved AI ability to chase the draft of a car ahead to gain speed on straights
-Adjusted AI drafting distance scalars for tracks with longer straights
-Fixed an issue where the AI wouldn’t try to draft the player car if the race started with rolling start and player had manual gears
-Reduced AI hesitation when moving to inside lanes and improved AI corner entry when holding a lane away from the fastline
-Increased the time AI will remain in blue flag mode after letting a car pass (applies to Race, Qualy, and Practice)
-Slightly increased the AI speed in the alternate garage extension paths
-Prevented AI from trying to draft the car ahead when too close to a corner
-Fixed AI wet distances being miscalculated when the player was on a drier part of the circuit
-Further AI dry and wet calibration pass for all classes with V1.7 physics revisions (including oval variants)

AUDIO
-Fixed suspension sounds continuing to be heard after returning to garage in some vehicles
-Ligier JS P4: Fixed starting sound loop issue
-Porsche 911 991 Cup: Prevent spectated car going mute in monitor
-BMW M3 Group A: Fixed chase cam sound going silent when viewing it from front
-F-V10 Gen1: Adjusted replay onboard sound parameters
-Disabled Safety-Car sounds when it is parked in pits

TRACKS
-Road Atlanta 2005: Fixed a tire wall with a flipped physical barrier near the Esses
-Silverstone 2001: Fixed an issue where a timed lap would be incorrectly invalidated if the player car crossed into a region near the pit exit
-Bathurst Modern: TV cameras adjusted to fix triggering at multiple parts of the track
-Snetterton: Adjusted TV cameras for 300 layout to fix triggering at multiple parts of the track

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VEHICLES
-LMP1 2005: Fixed Wet tyre related CTD for all models
-McLaren MP4/12: Fixed missing intermediate compound
-Dallara SP1: Fixed rear damage models
-Lister Storm GTM: Adjusted driver animations
-Audi R8 LMP: Fixed LODB and LODC mirrored paint mapping on right side
-Fixed mirrored driver head leaning in various vehicles
-Aston Martin Vantage GTE: Fixed red bonnet bug when using livery overrides
-Lola B0540 LMP2: Removed unused second page from the display
-TVR T400R GT2: Mesh fixes, detail improvements, headlight adjustments, fixed interior shadow casting

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